Mario kart 8 deluxe ryujinx download5/13/2023 ![]() ![]() The issue was that the shader responsible for this effect was not using the correct depth buffer. It used to have a broken depth of field blur effect, as we can see on the screenshot below. Texture cache improvements:Īnother change by riperiperi brought improvements to some games with depth related issues. It also includes some minor optimizations related to GPU texture and buffer management, which brings a small performance improvement to some games. One of the main things it fixed was the texture data not being written back to memory when it was modified by the GPU and later deleted (to free VRAM space). With the fixes, it now renders much better. ![]() One of the affected games was Mario Kart 8 Deluxe, where the Animal Crossing course did not render properly. Riperiperi fixed annoying texture and buffer related issues on a few games. ![]() Texture and Buffers management improvements: Indoor areas used to be darker than they should on this title but with the fix they now have correct illumination. After fixing the issue, the dithering pattern now renders correctly.Ī nice surprise was that this also fixed lighting on Animal Crossing: New Horizons. gdkchan found that the issue was a due to one of the shader instructions (XMAD) not being properly decoded. We had a long-standing issue on Super Mario Odyssey where the dithering patterns that show up on as transparency on objects close to the camera, commonly used to reveal any graphics behind it, wouldn't render properly on the emulator. We saw quite a few graphical improvements in September and October, so let's take a look! GPU emulation improvements: ![]()
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